http://en.wikipedia.org/wiki/Game_Boy_line
Game Boy
Manufacturer: Nintendo
Type: Handheld Game Console
Generation: 4th Gen Era
Retail Avalibility: 1989-90
Units Sold: 118.69 million (includes Game Boy Pocket/Color)
Media: Game Boy Cartridges
Best Selling Game: Tetris, 30.26 million
Predecessor: Game & Watch
Successor: Game Boy Color/Pocket/Light
CPU: Custom 8 bit sharp LR35902 core at 4.19MHz
RAM: 8KB internal S-RAM
Video RAM: 8KB internal
ROM: On-CPU-Die 256 byte bootstrap; 256KB, 512KB, 1MB, 2MB, 4MB and 8MB Cartridges
Sound: 2 Square Waves, 1 progammable 32-sample 4-bit PCM wave, 1 white noise and 1 audio input from the cartridge.
Display: Reflective LCD 160x144 pixels
Frame Rate: Approx. 59.7 fps to 61.1 fps
Vertical Blank Rate: Approx. 1.1ms
Screen Size: 66mm (2.6 in) diagonal
Colour Palette: 2 bit
Power: 6V, 0.7 W, (4 AA batteries)
Dimentions: 90mm (W) x 148mm (H) x 32mm (D)/ 3.5" x 5.8" x 1.3"
Communications: Link with 2-4 players
Game Boy Pocket
Same with Game Boy only smaller and lighter
Power: 2 AAA batteries
Game Boy Light
Same with Game Boy only the casing and lighting has changed
Power: 2AA batteries
Game Boy Color
Manufacturer: Nintendo
Type: Handheld Game Console
Generation: 5th Gen Era
Retail Avalability: 1998
Units Sold: 118.69 million (includes Game Boy units)
Media: Game Boy Cartridges
CPU: Zilog Z80
Best Selling Game: Pokemon Gold & Silver, 14.51 million
Predecessor: Game Boy/Light/Pocket
Successor: Game Boy Advance/Advance SP
Game Boy Advance
Manufacturer: Nintendo
Type: Handheld Game Console
Generation: 6th Gen Era
Retail Avalability: 2001
Units Sold: 81.51 million
Media: Game Boy Advance Cartridges
CPU: 32-bit ARM7TDMI at 16.78 MHz
Graphics: Custom 2D Core
Best Selling Game: Pokemon Ruby & Sapphire, 13 million (Combined with SP/Micro)
Predecessor: Game Boy Color
Successor: Game Boy Advance SP/Mirco
Dimentions: 19.45cm (L) x 2.45cm (W) x 8.2cm (H)/ 7.66" x 0.96" x 3.2"
Weight: Approx. 140g, (4.9 0z)
Screen: 2.9" reflective TFT colour LCD
Power: 2AA batteries
Memory: 32KB + 96KB VRAM (internal to the CPU), 256KB WRAM (outside the CPU)
Revolution: 240 x 160 pixels
Colour Support: 15-bit RGB
Game Boy Advance SP
Manufacturer: Nintendo
Type: Handheld Game Console
Generation: 6th Gen Era
Retail availability: 2003-08
- Units Sold: 43.54 million
- Media: Game Boy Advance Cartridges
- CPU: 32-bit RISC-CPU (16.78 MHz)
- Best Selling Game: Pokemon Ruby & Sapphire, 13 million (combined with Original Advance/Micro)
- Predecessor Game Boy Advance
- Successor Game Boy Micro
- Size (closed): Approximately 8.4 × 8.2 × 2.44 cm (3.3 × 3.23 × 0.96 inches).
- Weight: 142 grams (approximately 5 ounces)
- Screen: Reflective TFT Colour LCD.
- Light source: Frontlight integrated LCD.
- Power: Rechargeable lithium ion Battery
- Battery life: 10 hours continuous play with light on, 18 hours with light off; needs at most 3 hours recharging.
- Co-processor: 8-bit Zilog Z80
- Memory: 32KB + 96KB VRAM (internal CPU), 256KB WRAM (external CPU).
- Resolution: 240 × 160 pixels.
- Color: Can display 511 simultaneous colors in character mode and 32,768 simultaneous colors in bitmap mode.
Game Boy Micro
Manufacturer: Nintendo
Type: Handheld Game Console
Generation: 6th Gen Era
Retail availability: 2005-07
Units sold: 2.42 million
Media: Game Boy Advance Cartridge
CPU: 32-bit ARM7TDMI (16.78 MHz)
Best Selling Game: Pokemon Ruby & Sapphire, 13 million combined
Predecessor Game Boy Advance SP
Dimensions: 50×101×17.2 millimeters (2×4×0.7 in)
Weight: 80 grams (2.8 ounces)
Processor: 32-bit 16.8 MHz ARM processor (ARM7TDMI)
Colors: various Screen: 51 mm / 2 inches , backlight with adjustable brightness
Resolution: 240×160 pixels
Battery: built-in rechargeable lithium-ion battery, up to 5 hours of battery life with top brightness and sound or 8 hours with both features on default
Headphones: standard 3.5mm headphone jack
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